Young People


EdTech & Grassroots


Ed Tech

Here you can find best-in-class resources supporting distance & classroom learning, home schooling and a directory of EdTech organisations and extra-curricular STEAM opportunities and events.
Reskilling / Upskilling
Start-ups / Scale-ups

Information on all things Edtech. The products tab has sections for: Devices & Hardware, School Management, Pupils & Parents, Teachers & School Leaders, Subjects which take you to relevant information.

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Perlego operates an ebook subscription service for textbooks, via its app-based e-reader. Its online collection of learning resources and tools aims to offer textbook services to learners all over the world. Students can get unlimited access to reading materials at a low cost, thanks to the company’s platform, which offers academic and professional e-books for a monthly subscription fee.

BibliU offers an edtech subscription service that provides students with access to academic textbooks online. The company’s platform enables students to learn effectively by providing immediate access to course content with a discovery search tool, offline support, analytics, and synchronised highlights and comments for accelerated learning.

Pi-Top develops a programmable computer system designed to teach teens STEM subjects, such as coding and robotics. Users can create their own laptops in learning environments where they can experiment, code, and build electronics. This enables students to combine project-based learning and physical computing with computer science, ICT, and STEM education.

Kortext operates an online learning platform that gives students access to digital textbooks. With the help of various tools, and online and offline access to important textbooks from different publishers, the company’s edtech platform offers an affordable and quick learning tool for users.

Fuse has developed edtech software that allows employees to share knowledge in their workplace. The company’s platform combines design tools, machine learning, and artificial intelligence to enable learning from top employees. Fuse also assists companies in the creation of internal instructional videos.

MEL Science creates chemistry kits that are designed to teach science to children in an engaging and immersive way. They’re available on a subscription basis, and, in addition to offering VR-mode studies through a mobile app, the kits come with chemical reagents and visual step-by-step instructions to demonstrate science.

Great for teaching KS2 and KS3 Literacy, PSHE, Citizenship, SMSC, Geography, R.E. and Art. Lyfta is a computer and tablet-based platform where teachers and pupils can explore immersive, human-focused documentary stories from around the world. It challenges children to think, and explore complex issues, for example, around gender, race, bias – as well as enabling children to explore real environments and ‘meet people from around the world that they may not ever experience in real life.’

SISRA Observe is a bespoke system that supports schools and MATs CPD processes – from recording and analysing all types of observations, to identifying individual CPD needs and self-reflection. It gets to the heart of reducing teacher workload by systematising activities previously paper or spreadsheet based.

Enhance is a digital training platform for teachers and trainers in the FE and Training sector. It is designed to help develop teaching and training practice using technology. The aim to support innovation in teaching and training to improve learner outcomes, equipping learners for the changing world of work.

By employing the science of learning, the Mindstone platforms allow experts from all walks of life to create engaging courses, built using the best pre-existing online articles, podcasts, and video – harnessing the power of digital education assets. As a result, anyone can be a teacher and everyone can access a vast range of courses, from astrophysics to zoology and everything in between.

An education platform aligned to the UNSDGs with the potential to reach over 40 million children in 5 years. Their mission is to empower children with the knowledge and skills to be the innovators, entrepreneurs and global citizens who protect the planet and ensure the wellbeing of all its inhabitants.

Night Zookeeper is a children’s brand on a mission to make learning fantastically fun and help kids unlock their creativity. The reading & writing program has helped over 1 million children aged 6-12 to develop their reading, writing, and creative thinking skills.

Firefly makes it easy for schools to share information, helps parents support student achievement and engages everyone in the learning conversation. Firefly’s single, central hub ensures that the home-school partnership is a fundamental part of the learning experience.

Wakelet is a visual content platform for educators and students. It offers a better way of doing things on the Web. It provides a means to bookmark, organise and curate content from across the web and use it to create beautiful, informative and engaging collections. It claims to be the ‘easiest way to capture and share multimedia resources with students, teachers and learning communities.’

Sparx, a socially focussed learning technology company, has spent the last 8 years reimagining the way maths is taught and learnt in schools with the aim of improving numeracy, and therefore life opportunities.

From personalised maths homework for every single student to providing teachers with real-time insights into class and student progress, Sparx Maths is acting as a catalyst for transformational change. within schools across the UK.

GoBubble is a child-safe social media platform. It offers an alternative to mainstream social media with inspirational ideas for the classroom paired with safe online communication. In its pre-moderated space, every user is verified by a school. Children are exposed to authentic digital citizenship practices in real time.

now>press>play is an award-winning immersive audio resource for primary schools that engages children in the curriculum through sound, story and movement with 90+ Experiences. Now>Press>Play fuses wireless technology, drama and sound to create unique educational experiences for primary school learners that bring the curriculum to life. Now>press>play is an inclusive resource which can be used as a whole class activity or with smaller groups for intervention work.

Under the EdShed umbrella are a range of exceptional and innovative educational products, including The Literacy Shed, Spelling Shed and Maths Shed. The Spelling Shed is a spelling platform designed by a team of Primary School teachers. It’s built with primary school students, teachers and parents in mind and aims to make spelling fun for students as well as simple for teachers to manage.

Ed Tech